London at night in MyWorld
Super-ambitious game development, and how it all fell apart ...
Cupcakes First impressions of US public school, and why we decided to homeschool instead
Dreamworks boy in the moon How and why I decided to leave management and go work at Dreamworks.
Luke Halliwell A big old rant about Agile.
Negotiation in a market

Moving to the USA

Visas, salary, medical care ...

Sticky notes

My to-do list system

The difference between one-off and ongoing tasks...

Rubbish tip

On getting hired

How to write a CV ...

Old measuring tape

Managing with metrics

When it's a terrible idea ...

Luke Halliwell I am a software engineer at Dreamworks Animation. Before that I made games for 10 years.
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